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It's that time again! This round we've got a bunch of colorful stuff including a CTM and shader map upgrade to wool blocks and carpets. If that's not enough color, we've also got some vibrant textures for parrots in a greater variety than vanilla. Lastly, what would be the point of drawing attention to carpets if you can't use them on llamas? We got those too, and with a better model! What, more blocks? Okay, have some double slabs for smooth stone types, complete with shaders!

Other big news is we've moved to a new Discord server! https://discord.gg/UaJCfh2xbp
If you're a member of the old server, be sure to join us at the new one before it gets deleted in a couple weeks from now. We'll be putting out announcements there and possibly DM's to remind existing users. If you're a Patron you'll need to disconnect and reconnect your Discord account to regain your benefits. You can easily do that here: https://www.patreon.com/settings/apps (takes only a couple seconds!)

Changelog

[1.18d]
-Created new llama models and respective overlay models.
-Added model textures for all four llamas, plus four random alts (also their spit).
-Added model textures for all five parrots, plus seven random alts (one of which is a rare-ish cameo).
-Added blinking animation for foxes.
-Added a couple random Nitwit alts.
-Added blanket textures for all llamas, except trader llamas (To be done when I make the trader!).
-Finished animated textures for all campfire models/states and item icons.
-Added double slab and unique slab side art support for all polished blocks.
-Added CTM support for all 16 wool blocks.
-Reworked all campfire models slightly for better, and unique texture mapping.
-Reworked structure of some existing smooth blocks. Variant counts reduced to allow for double slabs.
-Tweaked prismarine to sync but offset animations so each side of a block is now always a unique color.
-Tweaked soul fire color to shift some magenta elements closer to violet.
-Edited parrot model.
-Fixed a bug where CTM wasn't applying to deepslate tile slabs and stairs.
-Removed redundant squid textures no longer used since 1.17+.

---Shader Support---
-Added full shader map support for crimson nylium, including overlay CTM (that was painful!).
-Added full animated shader map support for nether wart, excluding overlay (the pain is yet to come...).
-Added full shader map support for all wool blocks and carpet blocks.
-Added full shader map support to all forms of polished andesite, diorite, granite, and deepslate blocks.
-Added full shader map support to glowstone.
-Added full shader map support to Netherrack (netherrack adjacent textures still being worked on)
-Added full shader map support to bamboo stalks.
-Added full (yet experimental) shader map support to sides of both gray concrete blocks.
-Added basic SSS to ferns which they lacked in standard BSL settings for some reason.
-Added normals to all campfire model textures.
-Improved brightness of both types of fire and campfire fires on shaders with emissive and SSS maps.

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