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Update: We've unlocked this video for all Supporters ahead of its release a bit later today. There's been a very minor change in language compared to the prior version.

Original Post: Hi everyone, Rich here, requesting that this and all other Early Access material is not shared until it goes public - which in this case will be 3pm GMT tomorrow.

Here's the blurb: Assassin's Creed Shadows on the base current-gen consoles is a visual treat (Series S apart) but there's a clear divide between the quality and performance modes thanks to some truly transformative RT upgrades. PS5 Pro gives you the added horsepower so you don't need to trade frames for rays - but the revised 30fps quality mode has a little bonus of its own. Oliver Mackenzie reports.

Downloads: https://www.digitalfoundry.net/assassins-creed-shadows-ps5-pro-vs-ps5-review-one-of-the-best-upgrades-for-the-system

Files

ssassin's Creed Shadows - PS5 Pro vs PS5 Review - One Of The Best Upgrades For The System

Assassin's Creed Shadows on the base current-gen consoles is a visual treat (Series S apart) but there's a clear divide between the quality and performance modes thanks to some truly transformative RT upgrades. PS5 Pro gives you the added horsepower so you don't need to trade frames for rays - but the revised 30fps quality mode has a little bonus of its own. Oliver Mackenzie reports. Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to new videos, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Go here to check out DF merch! https://store.digitalfoundry.net Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe 00:00 Overview 00:45 Performance mode 05:45 Quality mode 09:00 Balanced mode 10:28 Analysis and conclusion

Comments

beer chugger 209

Thanks for separate pro video. I just watched the other one right now as somebody who got the pro model in November. I’ve been curious to see as new games come out how they take advantage of it.

Flajavin

No PC version? or it will be later?

DaJaCo (Dan)

Yeah, finally starting to see games really built around it.

Treefinngers

Dear Ubisoft, here's some free advice from one of your own Games- "Insanity is doing the exact same fucking thing... over and over again, expecting shit to change." I know it's a crazy idea.. and it is a risk.. but maybe make something new? You've been lighting money on fire by constantly making the same 4 games and that's arguably more risky than new IP at this point. As long as you don't "Skull & Bones," it up the next time.