Coming This Week to Digital Foundry (Week 48 2025) (Patreon)
Content
Hello there and a warm welcome to what looks to be the 48th weekly update I've done this year. It's going to be a bit of a weird week in terms of #content as we await new games and pace ourselves with upcoming embargoes (no, we don't know anything about Half-Life 3), but perhaps slowing down a touch after delivering 11 videos in the last two weeks isn't such a bad thing.
Here's what the team are up to:
Tom is ploughing through a couple of reviews, kicking off with Tomb Raider Definitive Edition on Switch and Switch 2, stacked up against PS3 (!) and PS4. Yes, this is a weird one. Beyond that? How about Silent Hill 2 Xbox. Last week, Tom finished a sponsored video on the technology of Where Winds Meet, which we hope to run this week at some point.
Oliver is working right now on our Kirby's Air Riders review which should be up pretty soon. Sorry about the delay on that one. And yeeeessss Rich (ie me), we shall eventually get to that long-delayed Xbox Ally X double-header.
Speaking of Rich (ie me), I have now built our Steam Machine simulation PC. Specs? Ryzen 5 8500G (4nm, Zen 4, Zen 4c), 2x8GB 5600MHz DDR5 (real thing is SODIMM, remember?), Gigabyte B670 motherboard and an NVMe SSD. GPU? Probably going to use RX 6600 and RX 7600 to show the potential window of performance. Bazzite is the OS of choice, standard PS5 is our comparison point but do let me know of anything else you might be interested in. I'm also doing some Advanced Shader Delivery testing for the Ally X review. All of this in amongst the avalanche of admin tasks I have. Like 14 thumbnails for DF Clips, for starters.
John is still working on our big, BIG Xbox 360 DF Retro episode - but he will be our man for handling the Metroid Prime 4 review.
Alex is working on a festive sponsored video I'm really looking forward to seeing.
Sam - of course - continues to dominate the Digital Foundry webzone at digitalfoundry.net. Do pay it a visit and remember that Supporters get a fully ad-free experience on both web and mobile devices.
That's all for now - be sure to leave your comments, feedback and project suggestions in the empty box that Patreon supplies "below". Have a great week!