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This update gives players more ways to take part in the campaign world: customize their character, manage a shared ship and its crew, and take charge of a faction, with the GM choosing what each player can access and manage.

It also brings deeper Traveller integration to Augur: Sci-Fi, connecting your worlds and ships to their Traveller information and making the Trade Exchange accessible from planet dossiers.

There’s quite a bit to show, so this video follows a small journey. We start as a player, visit a planet, buy cargo, check our ship, and travel to another system to sell it. Then we switch to the GM’s view and go through the setup.

A place for your players in the world

The Player Wheel keeps a player’s character, assigned ship, and faction within easy reach. From there, players can open their actor sheets or campaign dossiers, customize the entities they’re allowed to manage, and keep their connections up to date.

In the video, I show how to change a character’s portrait, choose a ship’s appearance, add an NPC to its crew, and manage a faction. Multiple players can share the same ship or faction.

Ships, worlds, and Traveller

The redesigned Ship dossier brings together the ship’s image, captain, owner, crew, and world connections, with a Traveller tab for linked spacecraft.

You can also link a Traveller World actor to a Sci-Fi planet, bringing its information into the planet dossier. Players with access can read that information and open the Trade Exchange to buy and sell cargo using their linked ship.

The trading mechanics and goods come from NotASnark’s MGT2e system. This update connects those existing features to the Augur interfaces.

Setting it up as the GM

The second half walks through linking worlds, setting up player identities, assigning ships and factions, and choosing between access and management permissions. You can also preview a player’s wheel while setting things up.

The Player Wheel works across game systems, with Augur: Fantasy or Augur: Sci-Fi active. The Traveller portions of the video specifically use MGT2e.

The update also includes the quest overhaul, which I’ll cover in a separate video.

If you use Nexus and Sci-Fi together, update both modules for these changes.

Thanks for supporting the continued development of these tools!

Files

Give Your Players a Ship & Faction in Foundry VTT | Traveller Support

Patreon: https://www.patreon.com/TheAugur Let your players manage a shared ship, recruit crew, customize their characters, and take charge of a faction in Foundry VTT, with the GM deciding what they can access and edit. This walkthrough shows the player experience first, then explains how to set it up as the GM. Using a Traveller campaign, we also buy cargo on one planet, check it aboard our ship, and travel to another system to sell it. These features come from Augur: Nexus and Augur: Sci-Fi, tools for connecting your campaign’s characters, ships, factions, and worlds. CHAPTERS 00:00 Player view: the Player Wheel and Traveller worlds 00:37 Buying cargo through the Trade Exchange 01:00 Your ship, appearance, and crew 02:05 Actor sheets and selling cargo 03:03 Customizing your character 03:43 Managing your faction 04:15 GM setup: linking Traveller worlds 05:39 Traveller trade integration 06:35 Setting up player identities 08:04 Assigning a ship and captain 09:08 Assigning factions and management permissions 09:53 Wrap-up and the upcoming quest walkthrough SYSTEM SUPPORT The Player Wheel works across game systems with Augur: Fantasy or Augur: Sci-Fi active. The trading demonstration uses NotASnark’s MGT2e system. Trading mechanics and goods come from that system; Augur makes them accessible through its world and ship interfaces. Already using Nexus and Sci-Fi? Update both modules for these changes. The quest overhaul is also included in this release, with a separate walkthrough coming next. Explore the modules and support their continued development on Patreon. #FoundryVTT #Traveller #Worldbuilding

Comments

Lazybobcat

Is it possible to disable the player wheel?

The Augur

Hello, there is an option on the "..." button on the wheel to hide it. Players can hide it this way and if they want to see it again they can open it from the token control player wheel button

GreyMarq

This is awesome looking! Can't wait to play around with it.

Joan Regne

Can I use Twodsix for solo comerce campaign? the planets dont link?

The Augur

Hello, for.now they only work with the mgt2e traveller system. The one for mongoose traveller 2ed by not a snark. I'll try to add more systems down the line. Haven't checked if 2d6 has trade goods like this one?