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so i didn't quite get to it yesterday, and today i'm inclined to be short about it, but the end result of the skyrim thing (just look at the game) was a truenorth reminder that before anything, i need to start with the intro of the game.
so that's what we've been doing recently.
i'm due for a public dev blog soon, but i wanted to make sure i at least get the gist of what's going on to you guys first. the upcoming post might feature some details i haven't quite said clearly, or art i haven't shared directly yet, but in those cases i'll also be making sure you all exclusively get the full behind-the-scenes detail about it.
as an example, because of how timings worked out (and because i dropped the ball with posting for a week or so when the streams started), i ended up showing an art on stream that i hadn't posted here yet. but we're going to have a post tomorrow from hewaje about everything that went into that design and art just for you guys.
so, anyway, the intro. i've got a handful of things to post from it soon-- i'm a little shy to be posting it all in fact, but i mean, it's the start of the game, spoilers hardly apply, right?
so let's start with the first map. it's just an interior piece, and there's still a couple things i want to do with it later, but i'm happy with where it's at right now (and making the custom tiles takes longer than i'd like as usual....)
this is fully in game already
o parallaxes, how i've missed thee.
this is another case where we'll talk about the process of making this later. it's a bit different from reborn! and i have never been able to make curves like this !!!!
curves !!!!!!!
they fucking suck !!!!! i love them!!!!!! never doing them again !!! unless i feel like it
design post tomorrow ok lady i love you buh-bye