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Hi,

while the Early Access is running stable (some minor issues reported) I continued migration testing for my characters from DAZ to Blender using Diffeomorphic. Apple has decided to kill off all Intel programs (e.g. DAZ Studio) with IOS 27 coming in September so some prep is in order :).The mesh imports nicely, posing is possible, much easier mesh manipulations than in DAZ. Rendering uses my Apple M3 GPU so its about 10x compared to DAZ.Attached some test render done in Blender and screenshot from the testing.y.v.

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Robert

Looking Great! Oh no, are you going to have to make a story event explaining why they look better now? Maybe A special spay in the new base!