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Why'd It Turn From Sweet to Bitter? | Sacred Symbols, Episode 435

In its first month on the market last fall, PlayStation 5's Ghost of Yotei sold more than three million copies. Now that we're a year out from that date, it wouldn't be surprising if that number was at least double. Yet, first party developer Sucker Punch, the team that gave us not only Ghost, but also Sly Cooper and Infamous, has laid off a couple dozen people. How can a modest-sized AAA team that easily turned a healthy profit with its last project still be the subject of downsizing? Should we expect more upheaval in the first party family, whether or not future games sell well? Could it be that this is a mere case of rightsizing, and not at all something more existential? There's much to discuss. Plus: Grand Theft Auto VI's file size on PS5 is humongous, Wolverine's controversial release demonstrably helped sell hardware, Arrowhead talks about the potential (or lack thereof) of a Helldivers 3, Silent Hill 1's remake is apparently more imminent than we thought, and more. Then: Listener inquiries! Would Naughty Dog be wise to not have a review cycle for Intergalactic? Why can't players let Mass Effect go? How many disastrous fiscal quarters can Xbox withstand before it becomes clear there's no turning the brand around? Does Chris resemble Jan Cope from Ace Combat, or is this simply another case of Man in Glasses Syndrome? A new episode of Sacred Symbols: A PlayStation Podcast launches each Friday morning. To receive instant access, as well as other perks, please support the show on https://www.patreon.com/LastStandMedia Follow the hosts! Colin: https://x.com/longislandviper ‪@ChrisRayGun https://x.com/ChrisRGun @DustinCanFly https://x.com/DustinCanFly 0:00:00 - Intro 0:30:04 - Shout out William 0:31:41 - Chris honored with a segment? 0:39:21 - Dustin's expired food 0:55:21 - Jan Cope Ray Gun 0:58:24 - GTA VI has the biggest file size of any PS5 game 1:04:57 - Wolverine helped sell PS5s 1:09:15 - PS5 is still outselling PS4 time-adjusted 1:15:45 - Xbox's PR plays 1:30:30 - Suckerpunch lays off 24 employees 1:52:23 - Arrowhead on Helldivers 3 2:05:44 - Will PS6's handheld's power surprise us? 2:09:41 - Silent Hill 1 Remake could come out in 2027 2:17:48 - Capcom's physical games stat 2:21:20 - Prism Dualsense controllers 2:34:51 - New PS+ Essential 2:38:47 - PSN September top downloads 2:40:14 - A couple PSAs 3:04:33 - How would we show off Intergalactic? 3:16:19 - The Save Mass Effect petition 3:33:55 - Why should Valve make games? 3:43:26 - Will game companies accommodate aging gamers?

Comments

Armando

Ads in my patreon video?

Dayngls

Gonna need Chris in the background of thumbnails overlooking everyone when he’s gone

Walker Simmons

Appealing to the Xbox fans on Twitter with pr wins will do nothing to sell new consoles. Thee only thing that has ever mattered is making console selling culturally relevant games that make people want an Xbox. Gears and Halo appeal to an unc like me but most people have moved on

Kody Kindig

Would like to see Sucker Punch do an open world western

Zack Apuzzo

What’s with Jeb bush lol