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As the female lead of ORS, Lena was the first character I designed. She went through a few iterations until I was happy with her look. I wanted her to be have a similar body type to Ashley, but a bit more curvy, with striking blue eyes and shiny black hair. 

I also used her to search and decide for the new color style the game would have. I knew that was the main aspect I wanted to improve from GGGB, and to that I searched for an artist who could take care of that. Down below you can see the different tryouts some artists did for me.

As you can see, at the beginning Lena had a different face, but once I saw it in-game it wasn't working for me, so I re-did it. Also, you can see the big difference between artists... It was quite hard for me just to find some people who could do this kind of job, and even more finding the right one. But I couldn't be happier with Lenadai (funny coincidence), the amazing artists who's coloring my art. Her understanding and volumes and the warm texture she gives to skin really brings the sprites to life. With some tweaks to her style I found the perfect fit for what I had envisioned, and the end result is way better than what I was expecting to begin with, since I was trying to settle for a much simpler style (as you can see in the previous iterations).

Also, here you can see the first sprite I drew for Lena. I thought it was an improvement from GGGB but I would still need to make it better, especially when compared to the other character sprites I was doing after.

Files

Comments

Cabot

She is stunning, but I always have had a thing for blue eyed brunettes. One thing beyond her looks that I really like about the character is that it looks that she starts from a point (sexually speaking) well beyond where for example Ash was at the beginning of GGGB. I have seen so many times the story of the pure unexperienced shy girl corrupted beyond belief that I for one am really sick of it. Only one question remains… fake tits?

Julian Harper

Very cool, so how does the artwork work now, do you draw the outline of the character and Lenadai colours it in?

Breadloaf

The impact of the improved visuals can't be understated. The shading brings home lots of details that otherwise aren't that noticeable, and connects better with the viewer. The face is an obvious non-perverted example, but since we are all friendly perverts here the difference on her boobs between the base and final image is significant. It brings to mind an article I read about the graphical development of Fire Emblem: Three Houses. With the Nintendo Switch being a portable device without the horsepower of a PC and the developer not having infinite resources they had to focus their effort... This leads to them having a much higher polygon count on the faces than the rest of the body. To improve even more on the art (CGs for example?) you could focus the time spent drawing on the faces even more. Or the boobs, obviously. Heh.

Dashole

I really like how you augmented the original facial design. It wasn't nearly as cute as the one that made it into production. Great eye! The slight mouth gap really adds that bit more innocence to vanilla Lena!

Dscheel

Can you provide a link to some more things lenadai did? I'd be interested in seeing them.