[Herald] Full Build 3/22/2025 (Patreon)
Published:
2025-03-22 17:20:33
Edited:
2025-04-14 19:04:29
Imported:
2026-09
Content
[MEGA] https://mega.nz/file/s9shyA6D#kYb40TD7icM5hUqqa9Cdi63o-hSnwB0rOsaJ6yDPcpk
Release notes:
Adjusted collision settings in the Sewerage level, resulting in a smoother player movement experience with fewer micro-blocking issues.
Created a new Procedural Content Generation (PCG) asset for Railroad placement.
Improved the Traversable System.
[FIX] Resolved an issue that prevented static meshes from being used in "Sewerage Tunnel" prefabs in release builds. This should also provide a slight performance improvement.
[FIX] Corrected a bug where Lizardman’s modular asset was selecting the wrong LOD level during gameplay.