Daily Report - 23/02/2024 (Patreon)
Content
Farewell lone warrior
The end of Songs of Everjade
You may have seen it coming. Since the Next Fest started, with disappointing WL numbers, I had been seriously reconsidering Songs of Everjade. Now, we as a team have decided to put the game into cryostasis. Of course, it sucks, after having spent so much time on a game, but it is going to be the best course of action for our studio.
Not everything is wasted however, we’ll be looking at repackaging the icon sprites & tilemaps, and turning them into standalone Unity assets. Since both of those were made by a single artist, they have a consistent style, and can maybe still prove useful for another gamedev who’s planning to make a Chinese mythology-inspired game.
It’s been a ride, and as the main “idea guy” behind the project, I’m really sorry it didn’t end up being as awesome as we originally envisioned. I have learned an immense amount from this game. Now let’s make the best out of Guild Architect!
What’s next?
William will be testing his new party system, and start working on implementing the music. Sarah-Luna will keep concepting our different advisor characters. Thomas will continue looking at the new grid system to allow for placements on walls.
Failure is not the opposite of success, it's part of success." - Shigeru Miyamoto
Marnix Wyns
Producer & content creator @ BiteMe Games