Nomad Idle 0.7.0a (Patreon)
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"Bug fixes! Gee, mister, how did you know this is what I always wanted?!" - an orphan boy to Santa Claus.
- Significantly increased the damage values of the Imp summon.
- Enemies in Area 6 (Void) have had their HP doubled.
- Removed Summon Setting -> Target Nearest Player. This setting only actually worked on 1 summon and was confusing. This option has been removed and whatever setting you had on it pre-removal is irrelevant.
- Skill: Molten Volley had incorrect damage scaling.
- The player spawn point in Area 6 (Void) has been adjusted to match the player spawn point of Area 6 (non-Void).
- Added a little bit of bounce to Infernal Ray visually.
- Potentially Fixed: Pathing issues introduced in Patch 0.7.0. Let me know if your character continues to get stuck anywhere.
- Fixed: Evolution feature would not be unlocked properly unless you leveled up or reopened the game.
- Fixed: Text discrepancies and typos.
- Fixed: Summon Settings were not interactable.
- Fixed: A couple enemies in Area 6 (Void) had massively lower HP values than they should've.
- Fixed: If the Might buff is active from the Imp summon, the damage buff would remain forever when swapping the summon out.
- Fixed: Audio issues regarding the Infernal Ray skill.
- Fixed: Infernal Ray displays particles even if particle display is disabled.