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Hey everyone!Time for another development update!Originally, we were aiming to release v0.1.6 during July. However, with only about a week left in the month, it's looking like we probably won't make it.The main reason has been a few delays on the art side of development. We're doing everything we can to catch back up though!📖 Polishing the ExperienceWhile the art is being finalized, Doctor has been going back through older content to polish the overall experience.That includes revising existing dialogue, adjusting encounters along the main story, adding new skits and side quests. As the game grows, we've found that these little touches improve the quality of the game.🃏 Gameplay UpdateWe've also been spending some time on combat balance.A number of cards are receiving buffs and adjustments with the goal of making more builds feel fun and viable to play.Of course, stronger cards aren't very exciting if there aren't stronger enemies to test them against...So we're introducing a new optional boss encounter.This fight is intended to be slightly more challenging than the boss found during the Festival. We're interested to hear what you think once you've had the chance to face it—and whether you'd like to see more challenging encounters like this in future updates.👀 Sneak PeekAnd finally... here's a small look at one of the scenes coming in the next update.

Thank you all once again for your patience. We're on the final stretch now, and we'll keep you updated as we get closer to release.—AfterDark Studio 🌙

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Dante Vigil

Was just wondering when the next update would be. Great work!

ChriS

damn... hyped for the next release ^^...