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Following the unexpected success of the tutorial on Inverse Kinematics for Tentacles, I have decided to share the shader that I used to make them so realistic.

If you are not familiar with shaders, fear not. This tutorial will be target at beginners, and you’ll only need a basic understanding of how Unity works.

You can read the post here.
The Unity package for this tutorial is available to $10+ patrons here.

As always, thank you for your support. ♥

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