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In this one I show how to combine and interpolate between baked shape keys in geometry nodes! Source file is attached.

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How I Brought Shape Keys to Life with Geometry Nodes

In this Blender tutorial, I show you how to go beyond simply baking shape keys into geometry nodes by exploring how to interpolate between them using node-based workflows. Instead of treating shape keys as static results, I demonstrate how to calculate positional differences between keys and apply them dynamically with fine-tuned control. I walk you through building a custom node group that handles interpolation, chaining multiple keys together, and even driving them interactively using objects in your scene. Whether you're into digital art, animation, or procedural workflows in Blender, this is a powerful way to get more creative flexibility with shape key-driven deformations. Grab the free bake script in the description and follow along to level up your node game. Get node_bake_shapes extension from my repository: https://johnnygizmo.github.io/extensions/ Support Via Patreon: https://www.patreon.com/johnnymatthews #b3d #blender3d #geometrynodes #digitalart #animation #shapekeys #proceduralworkflow #blendernodes #blendergeometrynodes

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